Super Mario Bros. 3 Secrets: White Toad Houses, Coin Ship & Minigames
The hidden rewards the game never explains: coin targets for White Toad Houses, the Treasure Ship, both card games and every Hammer Bro and letter reward.
White Toad Houses (P-Wing & Anchor)

Finish the level below with at least the listed coins and a white house appears on the map. The NES game gives no hint.
| Level | Coins | Reward |
|---|---|---|
| World 1-4 | 44 coins | P-Wing |
| World 2-2 | 30 coins A hidden P Switch over the oasis helps. | Anchor |
| World 3-8 | 44 coins Count the coins a P Switch releases. | P-Wing |
| World 4-2 | 24 coins That is every coin in the level. | Anchor |
| World 5-5 | 28 coins | P-Wing |
| World 6-7 | 78 coins Every coin in the level. | Anchor |
| World 7-2 | 46 coins Every coin in the underwater area; bring a Frog Suit. | P-Wing |
Treasure Ship (Coin Ship)

- A Treasure Ship (also called the Coin Ship or White Ship) replaces a wandering Hammer Brother on the map in Worlds 1, 3, 5 or 6.
- Trigger: finish a level with a coin count that is a multiple of 11 (11-99), with the score’s tens digit matching that digit, and the timer stopped on an even number.
- Example from the guides: 44 coins with a score ending ...240 and an even timer summons the ship; it works once per world.
- The ship has no regular enemies, about 177 coins and a hidden 1-Up between the first two portholes; two Boomerang Brothers wait in the cabin.
- Beating the cabin Bros. gives whatever item the replaced Hammer Brother would have dropped. Losing a life turns the ship back into the Bro.
N-Spade card matching game

- An N-Mark Spade Panel appears on the map each time your score passes another 80,000 points; stepping on it pulls you straight in.
- The board has 18 face-down cards forming 9 pairs: one 10-coin pair, one 20-coin pair, one 1-Up pair, and two pairs each of Mushroom, Fire Flower and Starman.
- Flip two cards per turn; every matched pair’s prize goes to your inventory. A second mismatch ends the game.
- Matched pairs stay face up the next time an N-Spade appears, so you can keep chipping away at the same board.
- A shuffling bug means only eight card layouts ever occur, and the 4th, 5th and 6th cards of the bottom row are always Mushroom, Fire Flower and Starman.
- N-Spade panels never appear in World 8 (Dark Land).
Spade Panel slot game
Toad Houses

- Every world except Dark Land has Toad Houses. Inside, Toad offers three closed boxes; you open one and keep its random item.
- Some Toad Houses hold only a single box, usually with a stronger item than the three-box houses.
- Each Toad House can be used once: after you take a box you leave, and the house closes for the rest of that world.
- A secret Toad House in World 1-3, reached by crouching on the white block and slipping behind the scenery to the end, gives a Warp Whistle.
- In World 4 (Giant Land), breaking the rock left of 4-1 with a Hammer opens a Toad House holding a Tanooki Suit.
- A hidden Toad House on the Fire Brothers’ branch holds a Frog Suit.
Hammer Bro map battles
| World | Encounters & rewards |
|---|---|
| 1 · Grass Land | One Hammer Brother: Starman |
| 2 · Desert Land | Two Boomerang Brothers: Hammer and Music Box. Two hidden Fire Brothers: the third Warp Whistle |
| 3 · Water Land | Two Hammer Brother pairs on flooding water tiles: Hammer and Starman |
| 4 · Giant Land | Three Sledge Brothers: Starman, Jugem’s Cloud and P-Wing |
| 5 · Sky Land | Two ground pairs: P-Wing and Starman. Sky pair: Music Box |
| 6 · Ice Land | Three pairs on ice: Hammer, Starman and Jugem’s Cloud |
| 7 · Pipe Land | None: two Piranha Plant courses guard the map instead |
| 8 · Dark Land | None: Hand Trap spaces can pull Mario into short courses |
A Music Box puts roaming Bros to sleep. In Worlds 1, 3, 5 and 6 one can turn into the Treasure Ship.
Princess Toadstool’s letters
More tricks
- Three matching goal cards pay 2, 3 or 5 lives; a mixed set pays 1. Card table.
- When the inventory is full, a newly collected item overwrites the 28th slot.
- After the ending on NES, pressing a button restarts the game with the inventory packed with 28 P-Wings.
- Two Warp Whistles from World 1 reach World 8. Whistle guide.
Sources & picture credits
- Toad House (Super Mario Wiki)
- Giant Land (Super Mario Wiki)
- Super Mario Bros. 3 (Super Mario Wiki)
- Inventory (Super Mario Wiki)
- Anchor (Super Mario Wiki)
- P-Wing (Super Mario Wiki)
- Spade Panel (Super Mario Wiki)
- N-Mark Spade Panel (Super Mario Wiki)
- Treasure Ship (Super Mario Wiki)
- Letter (Super Mario Wiki)
- List of Super Mario Bros. 3 quotes (Super Mario Wiki)
- Enemy Course (Super Mario Wiki)
- Grass Land (Super Mario Wiki)
- Desert Land (Super Mario Wiki)
- Water Land (Super Mario Wiki)
- Sky Land (Super Mario Wiki)
- Ice Land (Super Mario Wiki)
- Card (Super Mario Wiki)
- Warp Zone (Super Mario Bros. 3) (Super Mario Wiki)
- Warp Whistle (Super Mario Wiki)
- P-Meter (Super Mario Wiki)
- Goomba's Shoe (Super Mario Wiki)
- Statue Mario (Super Mario Wiki)
Guide text is original retrogameindex writing. Maps, screenshots, sprites and artwork © Nintendo; local copies archived from Super Mario Wiki file pages (listed on the image gallery).


