Super Mario 64 Enemies & Bosses
Bowser and the bosses of Super Mario 64, how to beat each one and which star it gives, then all 34 regular enemies with the courses the game places them in, and the friendly characters Mario meets. Every picture is drawn from the character’s own 3D model in the game.
Bowser

Bowser waits at the end of three stages. Run behind him, grab his tail, swing him round with the control stick and throw him into one of the bombs at the edge of the arena. The number of throws needed comes from the game’s code.
| Stage | Throws | Reward |
|---|---|---|
| Bowser in the Dark World | 1 | Basement key |
| Bowser in the Fire Sea | 1 | Key to the upper floors |
| Bowser in the Sky | 3 | Princess Peach and the ending |
Bosses

King Bob-omb
Get behind him, grab him and throw him three times.

Whomp King
Let him fall flat, then ground-pound his back. Three ground pounds.

Big Boo
He turns see-through while Mario faces him: attack from behind. Three hits each time he appears.
Go on a Ghost Hunt
Ride Big Boo's Merry-Go-Round
Big Boo's Balcony

Big Mr. I
Run circles around him until his eye spins out.

Big Bully
Punch and knock him back into the lava. In “Bully the Bullies” he waits on a platform after three small Bullies.

Eyerok
Two stone hands at the top of the pyramid. Punch the eye in each palm when it opens: three hits per hand.

Chill Bully
Knock him off the icy platform into the freezing water.

Wiggler
Flood his cave by ground-pounding the island top, then jump on his head three times.
Enemies
The courses under each enemy are the ones the game places it in, in any mission.

Goomba
Walks towards Mario; stomp on it or punch it. Tiny-Huge Island has tiny and huge ones.
Bob-omb Battlefield · Jolly Roger Bay · Shifting Sand Land · Snowman's Land · Tall, Tall Mountain · Tiny-Huge Island · Rainbow Ride · Bowser in the Dark World · Bowser in the Fire Sea · Bowser in the Sky

Bob-omb
Chases Mario with its fuse lit and explodes. Pick it up from behind and throw it.
Bob-omb Battlefield · Shifting Sand Land · Tall, Tall Mountain · Tick Tock Clock · Rainbow Ride · Bowser in the Fire Sea · Bowser in the Sky

Chain Chomp
Lunges from its post. Ground-pound the post three times to set it free; it breaks the gate on its way out.

Koopa Troopa
Jump on it to knock it out of its shell, then ride the shell.

Whomp
Falls flat onto Mario. Sidestep, then ground-pound its back.

Thwomp
A stone block that slams down; it cannot be defeated, but it can be ridden.


Fire Piranha Plant
Spits fireballs. “Pluck the Piranha Flower” asks for the five big ones on the huge island.



Mr. I
A giant eye that shoots rings. Run circles around it until it spins out.


Mad Piano
A piano that chases and bites when Mario comes close; it cannot be defeated.

Spindrift
A spinning flower. Jump on it for a long, slow spin-jump.







Amp
An electric orb that circles a spot or chases Mario. It cannot be defeated.
Shifting Sand Land · Snowman's Land · Wet-Dry World · Tick Tock Clock · Rainbow Ride · Bowser in the Dark World · Bowser in the Fire Sea · Bowser in the Sky · Vanish Cap Under the Moat

Fly Guy
Flies around Mario; some spit fire.
Shifting Sand Land · Snowman's Land · Tall, Tall Mountain · Tiny-Huge Island · Rainbow Ride

Klepto
A condor that snatches Mario’s cap. In “In the Talons of the Big Bird” it carries the star.


Heave-Ho
A wind-up robot that flings Mario into the air; it cannot be defeated.

Chuckya
Grabs Mario and throws him. Get behind it and throw it first.
Wet-Dry World · Tall, Tall Mountain · Tiny-Huge Island · Rainbow Ride · Bowser in the Sky

Moneybag
Looks like a coin until Mario comes close, then hops away. It drops coins when beaten.






Friends

Princess Peach
Invites Mario to the castle for cake; Bowser has trapped her in its walls.

Toad
Gives hints around the castle; three Toads give stars at 12, 25 and 35 stars.

Lakitu
Films the adventure: the camera is his.

Bob-omb Buddy
Opens the cannons in a course when Mario talks to him.
Bob-omb Battlefield · Whomp's Fortress · Jolly Roger Bay · Cool, Cool Mountain · Shifting Sand Land · Snowman's Land · Wet-Dry World · Tall, Tall Mountain · Tiny-Huge Island · Rainbow Ride · Wing Mario Over the Rainbow

Koopa the Quick
Races Mario in Bob-omb Battlefield and Tiny-Huge Island.

Mips
A rabbit in the basement who carries two stars.
Yoshi
Waits on the castle roof once all 120 stars are found and gives Mario 100 lives.



Penguins
A mother looking for her baby, and a racer, in Cool, Cool Mountain.


Ukiki
A monkey on Tall, Tall Mountain that steals Mario’s cap; one is locked in a cage.
Sources & picture credits
- Super Mario 64 decompilation (n64decomp/sm64): models, level scripts, object placement and behaviour code
- Super Mario Wiki: Super Mario 64 (courses, enemies and characters)
- StrategyWiki: Super Mario 64 enemies
Pictures made from the Super Mario 64 (USA) game data: characters, enemies and items are drawn from their own 3D models, posed with a frame of one of their own animations; courses are drawn from their level geometry with their objects in front of their own sky. They are rendered without the game’s fog, shadows or moving water textures, so they look a little cleaner than on the console. Which courses each enemy appears in is read from the level scripts and object lists; the number of hits each boss takes is its health in the behaviour code. Game content © Nintendo.
