Half-Life Guide
1998 · Science-fiction first-person shooterGame guides
| Guide | What you will find |
|---|---|
Beginner guide | Learn the Hazard Course, health and armor rules, movement puzzles and friendly NPC behavior. |
Weapons guide | Compare the original Half-Life arsenal by range, ammunition role and alternate-fire behavior. |
Chapter order | A campaign route reference showing the main progression blocks and the skills each area demands. |
Boss solutions | Quick answers for the major original Half-Life boss encounters, including the Xen finale. |
Characters | Identify the key people and factions in Half-Life, their roles and the relationships that matter during the campaign. |
At a glance
| Focus | What to know |
|---|---|
| Learn the movement | Play the Hazard Course before beginning Black Mesa Inbound. |
| Choose the right tool | Use cover and weapon range; Gordon has no automatic health regeneration. |
| Solve the boss mechanism | Blast Pit and Power Up rely on machinery rather than ordinary gunfire. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Gordon Freeman | Playable scientist | A Black Mesa researcher wearing an HEV suit when the experiment causes the resonance cascade. |
| G-Man | Mysterious observer | A suited figure seen watching Gordon; his purpose becomes more direct after the final battle. |
| Black Mesa scientists | Civilian allies | Researchers can open secured routes and sometimes provide medical help. |
| Security guards | Armed allies | Guards can follow Gordon and help fight when kept alive. |
| HECU marines | Military enemies | Human opponents use gunfire, cover and grenades throughout the facility. |
| Nihilanth | Final boss | The powerful Xen entity encountered at the end of Gordon’s journey. |
Quick answers
| Topic | Go straight to |
|---|---|
| Boss solutions | Blast Pit requires power, fuel and oxygen → |
Pictures All pictures →




References
| Reference | Website |
|---|---|
| Half-Life: game and edition overview | store.steampowered.com |
