Command & Conquer 3: Tiberium Wars Guide
2007 ยท Science-fiction real-time strategyGame guides
| Guide | What you will find |
|---|---|
Build order | Create a functioning economy before investing in advanced technology. |
Units & counters | Build complementary roles instead of relying on one expensive unit. |
Campaigns | Follow mission conditions without accidentally ending a map before optional work is done. |
Base defense | Protect the economy while using capture and support tools at the right moment. |
Characters | Command & Conquer 3: Tiberium Wars reference: Kane, Kilian Qatar, Ajay and the rest of this characters directory. |
At a glance
| Focus | What to know |
|---|---|
| Protect the income loop | Harvesters collect Tiberium and unload at refineries. |
| Maintain power | Shortages disrupt radar, defenses and production. |
| Mix counters | Anti-infantry, anti-armor and anti-air weapons have separate jobs. |
Characters View guide โ
| Name | Role | At a glance |
|---|---|---|
| Kane | Nod leader | Directs the Brotherhood's campaign and hidden agenda. |
| Kilian Qatar | Nod commander | Senior Nod military leader. |
| Ajay | Nod intelligence officer | Provides operational planning and briefings. |
| Jack Granger | GDI general | Military commander in the GDI campaign. |
| Redmond Boyle | GDI acting director | Political leader with aggressive priorities. |
| Sandra Telfair | GDI officer | Intelligence and command support. |
Quick answers
| Topic | Go straight to |
|---|---|
| Build order | Build the economy loop โ |
Pictures All pictures โ
References
| Reference | Website |
|---|---|
| Command & Conquer 3: Tiberium Wars: game and edition overview | store.steampowered.com |

Build order
Units & counters
Campaigns