Sid Meier's Civilization IV Guide
2005 ยท Turn-based strategyGame guides
| Guide | What you will find |
|---|---|
Getting started | Build an original Civilization IV opening around improved tiles, useful technologies and sustainable expansion. |
Cities & workers | Understand worked tiles, food surplus, cottages and the costs of expansion. |
Research & civics | Compare economic decisions without importing Beyond the Sword systems into the base game. |
Victory conditions | Compare the original base-game victory paths and the progress each requires. |
Characters | Identify the people, opponents and playable roles in Sid Meier's Civilization IV, with their functions and relationships in compact tables. |
At a glance
| Focus | What to know |
|---|---|
| Work improved tiles | A Worker improvement helps only when the city can use the tile or resource. |
| Watch expansion costs | More cities add maintenance; grow the economy alongside territory. |
| Choose a victory direction | Research and production should support the intended finish. |
Characters Character guide โ
| Character | Role | At a glance |
|---|---|---|
| Gandhi | Indian leader | One of the original game's leaders for India. |
| Elizabeth | English leader | An original English leader with Financial and Philosophical traits. |
| Mansa Musa | Malian leader | An original Malian leader with Financial and Spiritual traits. |
| Qin Shi Huang | Chinese leader | An original Chinese leader whose trait pairing changes in later expansions. |
| Worker | Civilian unit | Builds improvements and routes outside cities. |
| Settler | Civilian unit | Founds a new city when a legal site is chosen. |
Quick answers
| Topic | Go straight to |
|---|---|
| Victory conditions | Choose a direction early enough โ |
Pictures All pictures โ




References
| Reference | Website |
|---|---|
| Sid Meier's Civilization IV: game and edition overview | store.steampowered.com |
