Advance Wars: Dual Strike Guide
2005 ยท Turn-based strategyBox art

Game guides
| Guide | What you will find |
|---|---|
New units and supply | Compare Dual Strike additions and keep fuel-dependent units operating. |
Tag Powers and commander switching | Plan two consecutive commander phases without ending the turn too early. |
Dual-front battles | Move reinforcements and manage the secondary map deliberately. |
CO skills and game modes | Separate ranked commander skills, Wars Points and challenge rules. |
Key characters | Compare key characters and service roles; this is a selected reference rather than the complete roster. |
At a glance
| Focus | What to know |
|---|---|
| Track both power meters | Tag Powers require two full CO meters. |
| Check both fronts | A second battle can determine the whole mission. |
| Supply new units carefully | Stealth, heavy armor and naval support have distinct costs and roles. |
Characters Character guide โ
| Character | Role | At a glance |
|---|---|---|
| Jake | Orange Star commander | Favors combat on plains. |
| Rachel | Orange Star commander | Improves property repairs and uses missile powers. |
| Sasha | Blue Moon commander | Supports the economy and disrupts opposing power meters. |
| Javier | Green Earth commander | Benefits from communication towers and resists indirect fire. |
| Von Bolt | Black Hole leader | Commands the invading force in Omega Land. |
| Hachi | Battle Maps shopkeeper | Sells unlockable maps and other extras. |
Quick answers
| Topic | Go straight to |
|---|---|
| New units and supply | New units fill specialist roles โ |
Pictures All pictures โ
References
| Reference | Website |
|---|---|
| Advance Wars: Dual Strike: game and edition overview | www.nintendo.com |
New units and supply
Tag Powers and commander switching
Dual-front battles
CO skills and game modes