The Settlers 7: History Edition Guide
2010 ยท Settlement and economic strategyDigital cover

Game guides
| Guide | What you will find |
|---|---|
Getting started | Keep construction materials and tools flowing before specializing. |
Food & transport | Make production reach the workshops that need it. |
Workers & specialists | Compare the roles and limitations of The Settlers 7: History Edition forces. |
Victory & prestige | Choose attainable points and preserve the lead long enough to win. |
Trade & technology | Compare economic routes to new sectors and victory points. |
At a glance
| Focus | What to know |
|---|---|
| Secure tools before the starting stock runs out | New workers need tools, and toolmaking needs an iron supply chain. |
| Choose points before prestige rewards | Military, trade and technology routes need different investments. |
| Inspect transport and storage | A stocked producer cannot help a distant workshop if goods never arrive. |
Workers & specialists View guide โ
| Name | Role | At a glance |
|---|---|---|
| Woodcutter | Raw-material worker | Cuts trees for wood used by several production chains. |
| Sawmill worker | Construction production | Turns wood into planks used for buildings. |
| Toolmaker | Workforce support | Uses wood and iron to make tools for new workers. |
| Trader | Trade specialist | Carries goods and opens opportunities through the export office. |
| Cleric | Technology specialist | Works through the church and monastery technology system. |
| Soldier | Military specialist | Joins armies used to take and defend sectors. |
Quick answers
| Topic | Go straight to |
|---|---|
| Getting started | Start with construction materials โ |
Pictures All pictures โ
References
| Reference | Website |
|---|---|
| The Settlers 7: History Edition: game and edition overview | store.steampowered.com |
Getting started
Food & transport
Workers & specialists
Victory & prestige