Metroid Guide
NES · 1986 · 9 guides & references
Cheats, locations & unlocks
Key characters

Samus Aran
Samus moves through Zebes with an arm cannon and gains equipment that changes her routes. The Morph Ball, Bombs and beam upgrades turn repeated exploration into progress, while energy and missile reserves determine how much punishment a route can absorb.
Actual original Metroid armored Samus sprite cropped from a sprite reference.

Kraid
Kraid occupies the first boss hideout connected below Brinstar. His projectiles and close-range pressure reward a deliberate approach with useful energy and missiles. Defeating the real Kraid advances the requirements for reaching Tourian.
Actual original Metroid Kraid sprite, cropped from a reference collage.

Ridley
Ridley guards the second boss hideout reached through Norfair. Watch his movement and fire while arranging attacks, and replenish after the fight before another long route. His defeat joins Kraid’s in opening the way to Tourian.
Actual original Metroid Ridley sprite, cropped from a reference collage.

Mother Brain
Mother Brain waits beyond Tourian’s Metroids and defensive barriers. Samus needs a prepared missile reserve, energy and a plan for the escape that follows. Reaching the chamber is the last major combat goal of the original mission.
Actual original Metroid Mother Brain game sprite reference.
Artwork & pictures




Image gallery




