Hitman: Contracts adventure archiveHitman: ContractsGUIDES

Hitman: Contracts Guide

2004 · Third-person stealth action

Game guides

Find the guide you need
GuideWhat you will find
Agent 47 stands on a metal walkway overlooking an industrial room.Mission orderFind each original Contracts mission and distinguish flashbacks from the framing story.
47 fires across a rain-soaked manor lawn toward a distant figure.Disguises and stealthUse the original Contracts interface to control suspicion.
47 fires a pistol as a tactical officer falls in a tiled corridor.Syringes and ratingAvoid importing permanent-knockout expectations from later Hitman games.
47 aims down a hospital-like corridor toward a figure near a doorway.Beldingford ManorOrganize the estate contract without forgetting its rescue objective.
Agent 47 stands on a metal walkway overlooking an industrial room.CharactersIdentify the important Hitman: Contracts characters and the relationships behind the campaign.

At a glance

Three useful starting points
FocusWhat to know
Check every objective before leavingSeveral contracts pair targets with an item or rescue.
Sedation has a time limitA syringe does not guarantee a body stays unconscious for the entire mission.
Match disguise and accessThe threat meter warns when the current behavior or outfit attracts attention.

Characters Character guide →

Key characters and their roles
CharacterRoleAt a glance
Agent 47Playable assassinRecalls past contracts while wounded in a Paris hotel.
Diana BurnwoodICA handlerProvides Agency direction and context.
Albert FournierPolice inspector and targetCentral to the present-day Paris predicament.
Campbell SturrockThe Meat KingA target at the slaughterhouse party.
Lord Winston BeldingfordManor targetOne of the two targets at Beldingford Manor.
Alistair BeldingfordManor targetThe other target linked to the captive’s rescue.
Giles NorthcottRescue objectiveHeld at the Beldingford estate.

Quick answers

Unlocks, routes and useful answers
TopicGo straight to
Syringes and ratingContracts syringes provide temporary sedation →
Beldingford ManorThe manor contains two separate targets →

Pictures All pictures →

Agent 47 stands on a metal walkway overlooking an industrial room.
Agent 47 stands on a metal walkway overlooking an industrial room.
47 fires across a rain-soaked manor lawn toward a distant figure.
47 fires across a rain-soaked manor lawn toward a distant figure.
47 fires a pistol as a tactical officer falls in a tiled corridor.
47 fires a pistol as a tactical officer falls in a tiled corridor.
47 aims down a hospital-like corridor toward a figure near a doorway.
47 aims down a hospital-like corridor toward a figure near a doorway.
References
Guide references
ReferenceWebsite
Hitman: Contracts: game and edition overviewstore.steampowered.com