F.E.A.R. 2: Project Origin adventure archiveF.E.A.R. 2: Project OriginGUIDES

F.E.A.R. 2: Project Origin Guide

2009 · Horror first-person shooter

Digital cover

F.E.A.R. 2: Project Origin digital cover
Original Project Origin title artwork shows Alma above an armed soldier.

Game guides

Find the guide you need
GuideWhat you will find
A heavily armored soldier confronts Becket at close range in a narrow industrial corridor.Weapons and inventoryChoose complementary weapons and understand the four-slot campaign limit.
The player fires a mechanized suit's paired guns along a ruined street.Reflexes and coverUse the reflex meter, interactive cover and explosive scenery deliberately.
A large combat machine fires a blue beam across a street lined with damaged vehicles.Health and suppliesDistinguish healing pickups from stored medkits and protect scarce resources.
A long-haired apparition stands amid a red-lit landscape of wreckage.Intelligence and progressionRead objectives and intelligence without confusing the main campaign with Reborn.
A long-haired apparition stands amid a red-lit landscape of wreckage.Characters and factionsIdentify Becket, Alma, Stokes and the people behind Armacham.

At a glance

Three useful starting points
FocusWhat to know
Keep four different jobs coveredThe campaign permits four carried weapons, so avoid filling every slot with short-range guns.
Spend reflex time on exposed targetsDeactivate slow motion when the immediate threat is gone.
Save medkits for meaningful damageSmall red injectors heal on pickup; stored medkits restore health fully.

Characters Character guide →

Key characters and their roles
CharacterRoleAt a glance
Michael BecketPlayer soldierThe Delta Force sergeant at the center of Project Origin.
Alma WadePsychic threatHer influence connects the disasters and apparitions.
Keira StokesSquad lieutenantCoordinates the team during the evacuation and investigation.
Genevieve AristideArmacham executiveThe squad initially deploys to take her into custody.
Terry HalfordSnake FistProvides information about Armacham and the psychic crisis.

Quick answers

Unlocks, routes and useful answers
TopicGo straight to
Weapons and inventoryWeapon roles →

Pictures All pictures →

A heavily armored soldier confronts Becket at close range in a narrow industrial corridor.
A heavily armored soldier confronts Becket at close range in a narrow industrial corridor.
The player fires a mechanized suit's paired guns along a ruined street.
The player fires a mechanized suit's paired guns along a ruined street.
A long-haired apparition stands amid a red-lit landscape of wreckage.
A long-haired apparition stands amid a red-lit landscape of wreckage.
A large combat machine fires a blue beam across a street lined with damaged vehicles.
A large combat machine fires a blue beam across a street lined with damaged vehicles.
References
Guide references
ReferenceWebsite
F.E.A.R. 2: Project Origin: game and edition overviewstore.steampowered.com