Civilization III Guide 2001 ยท Turn-based civilization strategy Guides At a glance Leaders Quick answers Pictures Game guides Find the guide you need Guide What you will find Cities & growth Read the city screen before adding another settler or expensive building. Resources & roads Connect the resource, reveal it with technology and check the units full requirement. Research & government Choose a government for your empire instead of changing at random. Combat & victory Read attack and defense separately and choose a victory goal early. Leaders Identify the people, factions or battlefield roles used throughout this guide.
At a glance Three useful starting points Focus What to know Connect resources by road A visible iron or horse tile is not usable everywhere until connected to your trade network. Balance food, shields and commerce Cities grow, build and fund research through different tile yields. Check victory settings Conquest, domination, culture, diplomacy and space race use different goals.
Selected leaders and unique units Leader Civilization At a glance Julius Caesar Roman leader Rome combines Militaristic and Commercial traits with the Legionary. Alexander Greek leader Greece combines Scientific and Commercial traits with the Hoplite. Xerxes Persian leader Persia combines Scientific and Industrious traits with the Immortal. Hammurabi Babylonian leader Babylon combines Religious and Scientific traits with the Bowman.
Civilization III Complete world map with cities, roads and units across a developed empire. Civilization III Complete snowy terrain with cities and military units. Civilization III Complete coastal cities with roads and nearby resources. Civilization III Complete Military Advisor message over the campaign map. References Digital cover Civilization III Complete promotional artwork with a stepped ancient tower. About the game Game facts Detail Value First release 2001 Platforms PC Genre Turn-based civilization strategy
Civilization III fundamentals, using Complete as the pictured edition. Complete includes Play the World and Conquests; expansion civilizations, traits, units and scenarios differ from the 2001 base game. Scenario rules can override the standard epic-game rules.
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