Warhammer 40,000: Dawn of War II Guide
2009 · Squad tactics and real-time strategyDigital cover

Game guides
| Guide | What you will find |
|---|---|
Campaign basics | Select a balanced deployment and use relay points to keep squads fighting. |
Cover & suppression | Turn firing arcs and terrain into an advantage. |
Campaign squads | Compare the roles and limitations of Warhammer 40,000: Dawn of War II forces. |
Wargear & leveling | Choose upgrades that fit weapons and squad jobs. |
Multiplayer basics | Understand the original four factions and the difference between fighting and scoring. |
At a glance
| Focus | What to know |
|---|---|
| Choose the mission loadout | Campaign squads bring their assigned wargear and abilities into each deployment. |
| Use cover and flanks | Heavy weapons suppress a firing arc; attack from another angle. |
| Preserve squad leaders | Fall back and reinforce rather than losing a veteran team. |
Campaign squads View guide →
| Name | Role | At a glance |
|---|---|---|
| Force Commander | Campaign leader | Customizable commander whose equipment determines a melee or ranged role. |
| Tarkus | Tactical Marines | Flexible infantry with Tactical Advance and equipment choices. |
| Avitus | Devastator Marines | Heavy weapons support that rewards setup and clear firing arcs. |
| Cyrus | Scout Marines | Infiltration and specialist attacks for careful reconnaissance. |
| Thaddeus | Assault Marines | Jump-pack squad that disrupts ranged positions. |
| Davian Thule | Dreadnought | Later campaign heavy support with vehicle-specific strengths and recovery needs. |
Quick answers
| Topic | Go straight to |
|---|---|
| Campaign basics | Prepare before deployment → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Warhammer 40,000: Dawn of War II: game and edition overview | store.steampowered.com |
Campaign basics
Cover & suppression
Wargear & leveling
Multiplayer basics