Halo: Reach Guide
2010 · Science-fiction first-person shooterGame guides
| Guide | What you will find |
|---|---|
Campaign order | See where each playable stage belongs and distinguish opening and epilogue sequences. |
Armor abilities | Choose the right Reach ability and understand its limits. |
Weapons and shields | Combine shield damage, precision and cover on higher difficulties. |
Firefight guide | Set up a useful Reach Firefight session and survive repeated Covenant attacks. |
Characters | Identify the important Halo: Reach characters and the relationships behind the campaign. |
At a glance
| Focus | What to know |
|---|---|
| Break shields before the headshot | Plasma and precision weapons complement each other against Elites. |
| Treat health separately | Shields recharge; depleted health needs a health pack to fully restore. |
| Use one armor ability deliberately | Pick the ability that solves the next encounter instead of expecting every ability at once. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Noble Six | Playable Spartan | The new member of Noble Team and the player’s campaign viewpoint. |
| Carter-A259 | Noble One | Commands Noble Team. |
| Kat-B320 | Noble Two | The team’s second-in-command and technical specialist. |
| Jun-A266 | Noble Three | The team’s sniper and reconnaissance specialist. |
| Emile-A239 | Noble Four | Close-assault specialist with a skull-marked visor. |
| Jorge-052 | Noble Five | Heavy-weapons specialist and the team’s Spartan-II. |
Quick answers
| Topic | Go straight to |
|---|---|
| Campaign order | Noble Actual introduces the team → |
Pictures All pictures →




References
| Reference | Website |
|---|---|
| Halo: Reach: game and edition overview | store.steampowered.com |
