Fallout 2 Guide
1998 · Post-apocalyptic role-playing gameGame guides
| Guide | What you will find |
|---|---|
Getting started | Start the original campaign without mistaking the opening temple for the whole character build. |
SPECIAL & skills | Build a readable original-game character around combat, dialogue and useful utility skills. |
Combat | Manage AP, inventory, ammunition and allies in the original turn-based combat system. |
Highwayman | Find the car's core requirements and distinguish the controller from optional upgrades. |
Characters | Identify the people, opponents and playable roles in Fallout 2, with their functions and relationships in compact tables. |
At a glance
| Focus | What to know |
|---|---|
| Plan beyond the Temple | The opening uses melee and unarmed encounters, but the whole build need not be devoted to them. |
| Use companion capacity wisely | Charisma affects how many standard companions can join. |
| Prepare the Highwayman parts | The car requires a fuel cell controller, money and ongoing fuel. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Chosen One | Playable protagonist | Leaves Arroyo to seek a Garden of Eden Creation Kit. |
| Village Elder | Arroyo leader | Assigns the mission to save the village. |
| Sulik | Potential companion | A tribal warrior encountered in Klamath. |
| Vic | Potential companion | A trader found during the Den portion of the journey. |
| Cassidy | Potential companion | A veteran encountered in Vault City. |
| Marcus | Potential companion | A super mutant leader in Broken Hills. |
| Goris | Potential companion | A scholarly deathclaw encountered at Vault 13. |
Quick answers
| Topic | Go straight to |
|---|---|
| SPECIAL & skills | Choose a combat plan → |
| Highwayman | Visit Smitty in the Den → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Fallout 2: game and edition overview | store.steampowered.com |

Getting started
SPECIAL & skills
Combat
Highwayman