Call of Duty Guide
2003 · World War II first-person shooterGame guides
| Guide | What you will find |
|---|---|
Campaign order | Locate the campaign blocks and understand why the viewpoint changes. |
Health and Veteran | Understand health packs, cover and the original game’s Veteran restriction. |
Weapons | Choose a practical two-gun loadout for the original campaign. |
Objective tips | Solve common campaign bottlenecks without confusing defense and advance objectives. |
Characters | Identify the important Call of Duty characters and the relationships behind the campaign. |
At a glance
| Focus | What to know |
|---|---|
| Protect finite health | The original game uses health packs; hiding does not regenerate the health bar. |
| Carry complementary guns | Two primary slots work best with a close-range gun and an accurate rifle. |
| Read the current objective | Defending a position and advancing to a new marker need different tactics. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Private Martin | American player character | Serves with the airborne soldiers in the Normandy operations. |
| Sergeant Evans | British player character | Takes part in British airborne and special operations. |
| Alexei Ivanovich Voronin | Soviet player character | Fights from Stalingrad toward Germany. |
| Captain Price | British officer | Leads Evans through several British operations. |
| Captain Foley | American officer | Commands American squad actions. |
| Sergeant Moody | American squad leader | Gives Martin field instructions during the American campaign. |
Quick answers
| Topic | Go straight to |
|---|---|
| Health and Veteran | Health packs restore a finite bar → |
| Objective tips | Pegasus Bridge changes from capture to defense → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Call of Duty: game and edition overview | store.steampowered.com |

Campaign order
Health and Veteran
Weapons
Objective tips