To the Moon adventure archiveTo the MoonGUIDES

To the Moon Guide

2011 · Narrative adventure

Game guides

Find the guide you need
GuideWhat you will find
The memory timeline appears above a lighthouse on a small coastal cliff.MementosUnderstand the repeatable investigation loop and the tile-flipping puzzle.
A character stands in a warmly lit room near a piano and tall windows.Early routeA targeted reference for the first recurring memory objects.
The memory timeline appears above a lighthouse on a small coastal cliff.Story objectsTrack recurring objects without flattening the story into one unexplained twist.
Neil and the children face a squirrel in a deliberately comic RPG-style battle screen.Story routeUnderstand the three-act structure and where the next interaction is likely to be.
A character stands in a warmly lit room near a piano and tall windows.CharactersEva and Neil investigate; Johnny is the patient whose memories they enter. River and the people around the couple explain why particular objects recur.

At a glance

Three useful starting points
FocusWhat to know
Memory loopFind five links, break a memento’s barrier, prepare it and travel onward.
Story directionThe doctors move backward through Johnny’s memories.
CombatThis is a narrative adventure; the early squirrel battle is a joke scene.

Characters Character guide →

Key characters and their roles
CharacterRoleAt a glance
Dr. Eva RosaleneSigmund specialistWorks through memories to fulfill the patient’s wish.
Dr. Neil WattsSigmund specialistEva’s partner, providing technical help and a contrasting approach.
Johnny WylesPatientWishes to go to the moon near the end of his life.
River WylesJohnny’s wifeHer recurring objects and memories are central to the story.
LilyCaretakerLooks after Johnny and introduces the doctors to his home.

Quick answers

Unlocks, routes and useful answers
TopicGo straight to
MementosFive links prepare the next jump →

Pictures All pictures →

Characters watch a distant rocket launch across the water at sunset.
Characters watch a distant rocket launch across the water at sunset.
A character stands in a warmly lit room near a piano and tall windows.
A character stands in a warmly lit room near a piano and tall windows.
The memory timeline appears above a lighthouse on a small coastal cliff.
The memory timeline appears above a lighthouse on a small coastal cliff.
Neil and the children face a squirrel in a deliberately comic RPG-style battle screen.
Neil and the children face a squirrel in a deliberately comic RPG-style battle screen.
References
Guide references
ReferenceWebsite
To the Moon: game and edition overviewstore.steampowered.com