The Walking Dead Guide
2012 · Narrative adventureGame guides
| Guide | What you will find |
|---|---|
Choices | Major first-season decisions and what they actually change, with spoilers. |
Episodes | The correct main-story order and where the additional anthology fits. |
Pharmacy puzzles | Resolve two common A New Day roadblocks without guessing at dialogue choices. |
Ending | Explain the final decisions and their limits, with major spoilers. |
Characters | This directory covers the central first-season group. Roles and relationships can change as the episodes progress. |
At a glance
| Focus | What to know |
|---|---|
| Play in order | A New Day begins Lee and Clementine’s five-episode story. |
| Choices matter locally | Dialogue, relationships and some scenes change around a fixed central plot. |
| Save before replaying | Use another save slot when exploring a different decision. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Lee Everett | Playable protagonist | A former teacher who becomes Clementine’s protector. |
| Clementine | Young survivor | Travels with Lee and learns how to survive the outbreak. |
| Kenny | Survivor and father | Travels with Katjaa and Duck and pushes for his family’s safety. |
| Lilly | Group leader | Manages the motel survivors and cares for her father Larry. |
| Carley | Reporter | A capable shooter rescued at the Macon drugstore. |
| Doug | Technically minded survivor | Helps with electronics and practical defenses. |
Quick answers
| Topic | Go straight to |
|---|---|
| Choices | Selected major decisions → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| The Walking Dead: game and edition overview | store.steampowered.com |

Choices
Episodes
Pharmacy puzzles
Ending