Penumbra: Black Plague Guide
2008 · Survival horrorGame guides
| Guide | What you will find |
|---|---|
First puzzles | Concrete solutions for the opening cell and first shelter route. |
Survival | Use light and physical hiding places while conserving supplies. |
Route | An overview of the campaign’s changing objectives, with selected early solutions. |
Notes & artefacts | A selective early document checklist and the difference between notes, collectibles and saves. |
Characters | Philip’s allies and opponents are often encountered through voices, recordings or documents. The relationships below contain late-story context. |
At a glance
| Focus | What to know |
|---|---|
| Escape the cell | Flatten the locker coin in the vise and use it on the vent. |
| Pass the first terminal | Door 236 uses password 1167 in DOORLOCKS.EXE. |
| Survive patrols | Avoid infected humans; there is no ordinary melee combat system. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Philip | Playable protagonist | Searches the Greenland facility for answers about his father. |
| Clarence | Intrusive personality | An infection-linked voice that interferes with Philip’s perceptions. |
| Dr. Amabel Swanson | Researcher | Contacts Philip and offers help with the infection. |
| Howard | Philip’s father | His research and messages draw Philip deeper into the facility. |
| The Tuurngait | Collective entity | The presence behind the shelter’s infection and late-game revelations. |
Quick answers
| Topic | Go straight to |
|---|---|
| First puzzles | Opening puzzle solutions → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Penumbra: Black Plague: game and edition overview | store.steampowered.com |

First puzzles
Survival
Route
Notes & artefacts