Outlast Guide
2013 · Survival horrorGame guides
| Guide | What you will find |
|---|---|
Survival | The core rules for surviving the original Mount Massive campaign. |
Objectives | A selective reference for several commonly confusing multi-part objectives. |
Chapters | Track the main campaign without confusing Whistleblower’s route. |
Evidence | Understand how the two evidence systems work and where to pause for them. |
Characters | Miles follows a tip into a Murkoff facility, where different figures pursue him, manipulate his route or explain the experiment. |
At a glance
| Focus | What to know |
|---|---|
| No combat | Run, hide and break sightlines; Miles has no usable weapon. |
| Night vision | Use batteries for dark navigation and switch it off in visible areas. |
| Evidence | Documents are picked up; notes require recording particular scenes. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Miles Upshur | Playable journalist | Enters Mount Massive Asylum with a camcorder and a tip. |
| Chris Walker | Pursuer | A powerful patient who repeatedly hunts Miles. |
| Father Martin | Religious figure | Directs Miles through the asylum for his own purpose. |
| Richard Trager | Male Ward antagonist | Captures Miles and pursues him after he escapes. |
| Billy Hope | Murkoff test subject | His life support is central to the laboratory finale. |
| Dr. Wernicke | Researcher | Explains part of the Walrider experiment late in the campaign. |
Quick answers
| Topic | Go straight to |
|---|---|
| Survival | What Miles can and cannot do → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Outlast: game and edition overview | store.steampowered.com |

Survival
Objectives
Chapters
Evidence