Mario Kart 7 Guide
2011 · Kart racingGame guides
| Guide | What you will find |
|---|---|
Getting started | Learn the mechanics that carry over across road, air and water. |
Characters | Match all eight extra cup drivers to the exact 150cc event. |
Kart parts | Understand which part choice changes which racing tradeoff. |
Cups and tracks | Find all 32 original course slots and their cup order. |
Items and battle | Compare attack, defense and arena objectives. |
At a glance
| Focus | What to know |
|---|---|
| Build for a route you can repeat | Part combinations change more than the visible kart shape. |
| Collect coins without losing the line | Coins help speed, but a crash costs time. |
| Win the correct 150cc cup | Most extra drivers have a specific cup requirement. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Mario | Starting driver | A medium-weight baseline for learning parts. |
| Toad | Starting driver | A light option with strong recovery emphasis. |
| Bowser | Starting driver | A heavy option emphasizing speed and weight. |
| Metal Mario | Unlockable driver | A heavy driver using a smaller frame than some heavy rivals. |
| Lakitu | Unlockable driver | A featherweight racer distinct from the referee. |
| Rosalina | Unlockable driver | A cruiser-class racer. |
Quick answers
| Topic | Go straight to |
|---|---|
| Characters | Win the named 150cc cup → |
| Cups and tracks | Separate new and retro cups → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Mario Kart 7: game and edition overview | www.mariowiki.com |

Getting started
Characters
Kart parts
Items and battle