Dark Messiah of Might and Magic Guide
2006 · First-person action RPGDigital cover

Game guides
| Guide | What you will find |
|---|---|
Skills and build paths | Spend campaign skill points toward a coherent set of tools and prerequisites. |
Kicks, physics and melee | Recognize environmental advantages and avoid exhausting the stamina bar. |
Spells and mana | Match the spell to the room and keep enough mana for the next problem. |
Exploration, equipment and checkpoints | Use the rope bow, item belt and environmental clues without mixing campaign editions. |
Characters | Identify the principal Dark Messiah of Might and Magic characters and their connections. |
At a glance
| Focus | What to know |
|---|---|
| Inspect ledges and hazards before attacking | Kicks, physics objects and spells can turn the room into a weapon. |
| Buy skills for the equipment you want | Campaign progression uses skill points and prerequisites rather than a fixed class. |
| Save stamina for an escape | Kicking and sprinting share a resource that can run out at a bad moment. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Sareth | Player protagonist | A young apprentice trained in weapons and magic. |
| Phenrig | Sareth’s mentor | Sends his student to Stonehelm with a mission. |
| Menelag | Wizard and ruler of Stonehelm | Seeks the ancient Skull of Shadows. |
| Leanna | Wizard and Menelag’s niece | Accompanies the expedition seeking the Skull. |
| Xana | Magically bound guide | Communicates with Sareth throughout the journey. |
| Arantir | Necromancer | Pursues his own aims around the Skull of Shadows. |
Quick answers
| Topic | Go straight to |
|---|---|
| Skills and build paths | Single-player builds are not fixed classes → |
Pictures All pictures →




References
| Reference | Website |
|---|---|
| Dark Messiah of Might and Magic: game and edition overview | store.steampowered.com |