Chrono Cross Guide
1999 · Role-playing gameGame guides
| Guide | What you will find |
|---|---|
Getting started | Set up the Element grid, manage stamina and distinguish the two worlds. |
Characters | Compare Serge, Kid and key optional recruits without mixing exclusive branches. |
Elements & summons | Understand opposing colors, one-use allocations and summon requirements. |
Recruitment branches | Understand the early decisions that change the available companions. |
Progression & ending | Strengthen the party and understand the special final color sequence. |
At a glance
| Focus | What to know |
|---|---|
| Watch stamina and Element level | Physical hits build casting access, while casting can send stamina negative. |
| Name the world in your route | Home World and Another World have different people and events. |
| Save before recruit branches | Leena, the manor guide and the Kid decision change the available roster. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Serge | White-innate protagonist | A young man from Arni whose existence differs between worlds. |
| Kid | Red-innate thief | A central companion with a personal mission and stealing tools. |
| Leena | Blue-innate companion | An early optional recruit linked to the Cape Howl decision. |
| Glenn | Green-innate swordsman | Available through one of the Kid recovery branches. |
| Harle | Black-innate companion | An important figure in the middle chapters. |
Quick answers
| Topic | Go straight to |
|---|---|
| Getting started | Equip Elements before leaving Arni → |
| Elements & summons | Use opposing colors as a starting point → |
| Recruitment branches | Refuse Kid at Cape Howl to recruit Leena early → |
| Progression & ending | Use star gains to judge progression → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Chrono Cross: game and edition overview | store.steampowered.com |

Getting started
Characters
Elements & summons
Progression & ending